The DayZ Update
With 1.7.2.5 finally released this past Friday and the long-awaited official announcement of DayZ going standalone, it's been a pretty busy week for fans of the little mod that could.
The new patch brings slowed-down zombies, the return of humanity-based player skins and a host of minor bug fixes; though graphical artifacting is still a noticeable issue around military areas/infected for many.
While new patches are always exciting and I'm happy to receive them with open arms, it's hard not to pine for the 1.7.3 version Rocket has already alluded to that was held back in favor of the 1.7.2.5 hotfix so as not to risk massive problems during the peak weekend play hours.
It seems all but certain based on hints Rocket has dropped in the forums that dogs will be included in 1.7.3 in some capacity– be they friendly companions or evil zombie antagonists. I'm betting on the latter. :) It also seems likely that other major changes will accompany 1.7.3 as they did when we went from 1.7.0 to 1.7.1 and such.
In any case, it will be interesting to see how things evolve now that Rocket has dedicated resources at his disposal to further develop "DayZ" (the mod) even as work on the standalone "DayZ" game ramps up.
Regarding my adventures, I recently acquired my first L85A2 AWS, which I'm pretty excited about pressing into service but as with any good loot, the concern over being killed by hacks, glitches or simple bad luck has once-again reached a fever pitch. It never fails. The longer you live in "DayZ," the more you worry about dying. :)
Still, we're managing to have some fun:
And here's the Bonus Reel from last week. Remember to follow me on YouTube and/or Twitter to know as soon as these are posted. As there's no Bonus Reel for this week's episode, I'm going to be posting Episode 006 later this week and end my 1.7.2.4 content with Episode 007 next Monday.
DayZ - http://www.dayzmod.com
Shout Out: Spotify
While not directly gaming related, Spotify is a cool music service with a large catalog of music from and inspired by games. I've been using it for several months now and I think it's definitely worth a look for music fans. The "free," ad-supported service for Mac/Windows lets you do most of the important stuff but mobile users will have to pay a monthly fee to access anything beyond the free radio streaming.
To keep things on topic, here's a link to a gaming-themed playlist I did during E3: Monday Music Madness - E3 Edition
The Future
Still pondering the future of the blog. I think I may have come to a conclusion about it but I want to give it another week to be sure before making any sort of announcement.
Until next time, have a good week folks!
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